Re: [-empyre-] Forward from Eddo
- To: soft_skinned_space <empyre@lists.cofa.unsw.edu.au>
- Subject: Re: [-empyre-] Forward from Eddo
- From: Jeff Sonstein <jeffs@it.rit.edu>
- Date: Mon, 5 Jul 2004 20:41:47 -0400
- Cc:
- Delivered-to: empyre@bebop.cofa.unsw.edu.au
- In-reply-to: <fc.3b9aca002cd5ab043b9aca0004abd52c.105922d@it.rit.edu>
- References: <fc.3b9aca002cd5ab043b9aca0004abd52c.105922d@it.rit.edu>
- Reply-to: soft_skinned_space <empyre@lists.cofa.unsw.edu.au>
On 5 Jul 2004, at 6:24 PM, eddo wrote:
Jeff - regarding the open ended game design problem
I think its in Huizinga somewhere defining play as something that
occurs
between fixed boundaries - ie rules - this definition carries very
well to
ground the difference between games and open ended "virtual" worlds
(some
MUDs, MOOs, Activeworlds, VRML spaces ...etc..)
hmmmmmmm
I need to go back and re-read some materials
about games and play...
I'm not sure about thinking of them
as being the same thing
[...] I felt I was performing in public and my
audience was deeply engaged in the conventions of the world -
allowing any
"Subversive" actions to operate as subversive by going against the
game norms.
so there is a way something to "push against" is needed?
I like this idea
- doing this in MUDs or any open-ended world simply would not have
that
psychological affect for me.
interesting...
so the virtual-space norms and mores which arise
out of the longer-term interactional patterns
of the people who come back over and over
are insufficient?
I think in MMOs its really all about agency(vs
the game creators and vs the other players) and maintaining a sense of
identity.
would you be willing to speak to this some more?
offline would be okay
if others on the list aren't interested in this issue...
I agree that issues of agency permeate
the interactional patterns in multi-user spaces
and would like to here more of your thoughts
I wrote some about this in a paper some time ago - its at [...]
thanks
I'll take a look
jeffs
--
Jeff Sonstein, Assistant Professor
Department of Information Technology
Rochester Institute of Technology
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